3DVIA your iPod #87: “Introduction to Kinematics”


In this video, Tod introduces you to some uses for 3DVIA Composer kinematics, and then walks you through the basics of how to get it up and running.

One of the very good points Tod makes is that you don’t always need to fully define 100% of the kinematics. When you’re building an animated sequence, a combination of kinematics plus transformations can produce a very effective result.



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