TodCast #8: Using Merge and Explode to Simulate Flex

Parts aren’t always designed to be rigid. The challenge is that when you design parts to flex, it can be difficult to show. In his latest “TodCast”, our 3DVIA Composer technical guru Tod Cruikshank offers a few handy tips and tricks for using Merge and Explode commands to animate the appearance of part flexibility.

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