Ok, I’ve seen some of those puzzle brain teasers… but this one take the prize for the most difficult! Thankfully 3DVIA Composer is there to the rescue!
Thanks to the crew at CAPINC for putting this together and sharing it on YouTube.
At this year’s Dassault Systèmes Customer Conference (DSCC 2011), we will be launching our first-ever strategy forum for 3DVIA.
Click here for more details about the forum and DSCC.
3DVIA 3D Communication Strategy Forum – November 10, 2011
Immediately following DSCC 2011, 3DVIA will be hosting the 3D Communication Strategy Forum. This half-day event is designed to promote an open dialogue and exchange of ideas between 3DVIA product leaders and industry representatives who are interested in exploring the use of 3D product communications.
Open to all Dassault Systemes’ customers attending DSCC, the forum will provide attendees with a detailed 3DVIA brand and product strategy, along with an exclusive preview of upcoming 3DVIA mobile and cloud solutions. This will be followed by panel discussions on overcoming obstacles and establishing optimum workflows in enterprise 3D product communications.
Please Note: The 3DVIA 3D Communication Strategy Forum is a complimentary event open to current DS customers and prospective customers attending DSCC 2011. Registration will be limited to the first 20 individuals who register and attendance must be secured through the official DSCC 2011 registration site. Acceptance of the DSCC non-disclosure agreement will be mandatory for all attendees.
We hope to see you there!
Tagged communication, customer conference, dscc, strategy forum
For those of us in the northern hemisphere — hot enough for ya? Welcome to the dog days of summer! To help keep you cool, Tod has put together a set of tips and tricks that will turn complicated animations into quick and easy work — getting you out of the hot seat, on your way home, and into your hammock in no time!
Tod shows how powerful yet easy it is to mix up and incorporate some advanced stuff: assembly groups, parent/inherited animations, assembly selection mode, grid snapping, primitives, timeline filtering by selected objects… just to name a few.
Enjoy!
Posted in 3DVIA, CAD reuse, Podcasts, Tips and Tricks
Tagged animation, Conveyors, primitives, selection mode
Happy first day of summer, here in the northern hemisphere! Down under, the Australian Navy has embarked on a project called REFINE (Realtime Engineering Fleet training Interactive Naval Environment), with help from our partner Invenio.
From this article on PACE news:
Invenio’s REFINE solution specifically addresses naval training requirements by immersing naval cadets in a virtual representation of the ship on which they will serve.
Real-life scenarios that can be replicated include operating navigating equipment, fighting a fire, launching the ship’s boat, responding to damage control or a call to action stations.
Pretty cool concept, a sort of “PLM-connected serious game” thanks to 3DVIA Studio Pro and 3DVIA Composer. Using powerful game engine technology, the user not only has a solid virtual training environment, but can use in-game controls to easily access PLM data and interactive technical publications (check for the 3DVIA Composer Player content appearing at 1:10 of the video, and again at 2:19. Virtual learning helps the sailors get prepared for success more quickly than traditional methods, before they even set foot on a ship.
And here’s a shout-out to our recently released game technology:
Invenio managing director Ivan Meisel says 3DVIA Studio Pro is a game engine with a critical advantage – it can directly import the Computer Aided Design (CAD) data that has been used to design and build the ships.
“Other game engines require users to completely remodel the highly detailed CAD data into optimised polygons before importing the information,” says Meisel.
“With 3DVIA Studio Pro, the re-modelling of CAD data into optimised polygons is completed automatically in the export process, removing much of the development time and cost.
“Any changes to the source CAD data can be automatically propagated to the 3DVIA Studio project and any training material can be created from it.”
Enjoy the video!
Posted in 3DVIA, CAD reuse, Service procedures
Tagged game engines, game technology, serious game, technical publications