Author Archives: Garth

The Hardest 3D Puzzle in the World?

Ok, I’ve seen some of those puzzle brain teasers… but this one take the prize for the most difficult! Thankfully 3DVIA Composer is there to the rescue!

Thanks to the crew at CAPINC for putting this together and sharing it on YouTube.

3DVIA 3D Communication Strategy Forum

At this year’s Dassault Systèmes Customer Conference (DSCC 2011), we will be launching our first-ever strategy forum for 3DVIA.

Click here for more details about the forum and DSCC.

3DVIA 3D Communication Strategy Forum – November 10, 2011

Immediately following DSCC 2011, 3DVIA will be hosting the 3D Communication Strategy Forum. This half-day event is designed to promote an open dialogue and exchange of ideas between 3DVIA product leaders and industry representatives who are interested in exploring the use of 3D product communications.

Open to all Dassault Systemes’ customers attending DSCC, the forum will provide attendees with a detailed 3DVIA brand and product strategy, along with an exclusive preview of upcoming 3DVIA mobile and cloud solutions. This will be followed by panel discussions on overcoming obstacles and establishing optimum workflows in enterprise 3D product communications.

Please Note: The 3DVIA 3D Communication Strategy Forum is a complimentary event open to current DS customers and prospective customers attending DSCC 2011. Registration will be limited to the first 20 individuals who register and attendance must be secured through the official DSCC 2011 registration site. Acceptance of the DSCC non-disclosure agreement will be mandatory for all attendees.

We hope to see you there!

TodCast #3: Animating Conveyors

For those of us in the northern hemisphere — hot enough for ya? Welcome to the dog days of summer! To help keep you cool, Tod has put together a set of tips and tricks that will turn complicated animations into quick and easy work — getting you out of the hot seat, on your way home, and into your hammock in no time!

Tod shows how powerful yet easy it is to mix up and incorporate some advanced stuff: assembly groups, parent/inherited animations, assembly selection mode, grid snapping, primitives, timeline filtering by selected objects… just to name a few.

Enjoy!

3DVIA Composer V6R2012 new release now available!

Our development team has done it again! It’s here — the newest and most impressive release of 3DVIA Composer yet — V6R2012! Some amazing enhancements, I just can’t say enough good things about this release:

  • advanced rendering capabilities
  • smooth animation paths
  • UV texture support from 3DXML files
  • cutting plane enhancements for tech illustrations
  • enhanced navigation controls for interactive experiences
  • custom built-in HTML templates

Just to name a few of the dozens of new innovations and enhancements to the product. Check out the video and see for yourself…and be ready to be as impressed as our team is with this release!!

And if you want a more detailed description of the new features, watch an interactive presentation here:

http://www.brainshark.com/3dvia/composerv6r2012

Password: “3dviacomposer”

 

Australian Navy gets ‘serious’ with game technology

Happy first day of summer, here in the northern hemisphere! Down under, the Australian Navy has embarked on a project called REFINE (Realtime Engineering Fleet training Interactive Naval Environment), with help from our partner Invenio.

From this article on PACE news:

Invenio’s REFINE solution specifically addresses naval training requirements by immersing naval cadets in a virtual representation of the ship on which they will serve.

Real-life scenarios that can be replicated include operating navigating equipment, fighting a fire, launching the ship’s boat, responding to damage control or a call to action stations.

Pretty cool concept, a sort of “PLM-connected serious game” thanks to 3DVIA Studio Pro and 3DVIA Composer. Using powerful game engine technology, the user not only has a solid virtual training environment, but can use in-game controls to easily access PLM data and interactive technical publications (check for the 3DVIA Composer Player content appearing at 1:10 of the video, and again at 2:19. Virtual learning helps the sailors get prepared for success more quickly than traditional methods, before they even set foot on a ship.

And here’s a shout-out to our recently released game technology:

Invenio managing director Ivan Meisel says 3DVIA Studio Pro is a game engine with a critical advantage – it can directly import the Computer Aided Design (CAD) data that has been used to design and build the ships.

“Other game engines require users to completely remodel the highly detailed CAD data into optimised polygons before importing the information,” says Meisel.

“With 3DVIA Studio Pro, the re-modelling of CAD data into optimised polygons is completed automatically in the export process, removing much of the development time and cost.

“Any changes to the source CAD data can be automatically propagated to the 3DVIA Studio project and any training material can be created from it.”

Enjoy the video!