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Tips & Tricks on Large Data Handling


       In the last post (“Benefits of Fully shattered conversions”) we discovered that Composer FullyShattered mode was basically the best way to handle large data assemblies. Let’s discover here some tips & tricks to handle such large data .

To handle large data, 3 main axis have to be taken in account: The conversion part, the Application Preference settings and the rendering options.


There are 2 ways of converting into Composer format:

        1. Conversion through 3DVIA Composer authoring tool

It’s better to convert original CAD files, such as .CATProduct or .CATPart files, rather than .igs, .stp, .cgr or .3dxml files.

Composer best optimizes geometry translations for original CAD files.  Already converted files such as ...

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Benefits of Fully Shattered conversion


3DVIA Composer has 2 main conversion types available: Monolythic mode and FullyShattered mode. So what is the difference between these 2 formats type? What is the best methodology when facing large data conversions? Let’s try to discover that out.

Let’s first start with some definitions:

Monolythic files are actually archive file (a .zip file) containing the structure and its associated authoring features such as labels, arrows, views, properties, animations etc… It is one single file.


FullyShattered mode represents an exploded structure. It is a 3DVIA Composer product with multiple .smgXml and .smgGeom files. SmgXML can also point to .smgSce (e.g animations) + .smgView (e.g. views). These animations and views are available for all using this smgXML


Fully-shattered assemblies hav...

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