Category Archives: 3DVIA

TodCast #3: Animating Conveyors

For those of us in the northern hemisphere — hot enough for ya? Welcome to the dog days of summer! To help keep you cool, Tod has put together a set of tips and tricks that will turn complicated animations into quick and easy work — getting you out of the hot seat, on your way home, and into your hammock in no time!

Tod shows how powerful yet easy it is to mix up and incorporate some advanced stuff: assembly groups, parent/inherited animations, assembly selection mode, grid snapping, primitives, timeline filtering by selected objects… just to name a few.

Enjoy!

3DVIA Composer V6R2012 new release now available!

Our development team has done it again! It’s here — the newest and most impressive release of 3DVIA Composer yet — V6R2012! Some amazing enhancements, I just can’t say enough good things about this release:

  • advanced rendering capabilities
  • smooth animation paths
  • UV texture support from 3DXML files
  • cutting plane enhancements for tech illustrations
  • enhanced navigation controls for interactive experiences
  • custom built-in HTML templates

Just to name a few of the dozens of new innovations and enhancements to the product. Check out the video and see for yourself…and be ready to be as impressed as our team is with this release!!

And if you want a more detailed description of the new features, watch an interactive presentation here:

http://www.brainshark.com/3dvia/composerv6r2012

Password: “3dviacomposer”

 

Australian Navy gets ‘serious’ with game technology

Happy first day of summer, here in the northern hemisphere! Down under, the Australian Navy has embarked on a project called REFINE (Realtime Engineering Fleet training Interactive Naval Environment), with help from our partner Invenio.

From this article on PACE news:

Invenio’s REFINE solution specifically addresses naval training requirements by immersing naval cadets in a virtual representation of the ship on which they will serve.

Real-life scenarios that can be replicated include operating navigating equipment, fighting a fire, launching the ship’s boat, responding to damage control or a call to action stations.

Pretty cool concept, a sort of “PLM-connected serious game” thanks to 3DVIA Studio Pro and 3DVIA Composer. Using powerful game engine technology, the user not only has a solid virtual training environment, but can use in-game controls to easily access PLM data and interactive technical publications (check for the 3DVIA Composer Player content appearing at 1:10 of the video, and again at 2:19. Virtual learning helps the sailors get prepared for success more quickly than traditional methods, before they even set foot on a ship.

And here’s a shout-out to our recently released game technology:

Invenio managing director Ivan Meisel says 3DVIA Studio Pro is a game engine with a critical advantage -- it can directly import the Computer Aided Design (CAD) data that has been used to design and build the ships.

“Other game engines require users to completely remodel the highly detailed CAD data into optimised polygons before importing the information,” says Meisel.

“With 3DVIA Studio Pro, the re-modelling of CAD data into optimised polygons is completed automatically in the export process, removing much of the development time and cost.

“Any changes to the source CAD data can be automatically propagated to the 3DVIA Studio project and any training material can be created from it.”

Enjoy the video!

TodCast #2: Routing Wires

So you want to route some wires on your 3DVIA Composer animation, but:

(a) you don’t have 3D models of wires, and (b) you don’t have a way to make parts flexible.

So what to do?

In this latest TodCast, Tod shows an interesting way to use geometry primitives + associative paths to simulate wire routings. Enjoy!

3DVIA Composer brings virtual online training to “A Roof in My Country” in Argentina

This announcement was posted a few days ago:

“Un Techo Para Mi Pais,” (UTPMP), recognized by the United Nations as one of the non-governmental organizations best suited for public-private partnerships, gives disadvantaged families a new start by offering the security found in a new home,  along with the social, educational and micro-financing services needed to create a responsive community or “barrio” where they can thrive.

But like many volunteer organizations, UTPMP faces the challenge of how best to train new volunteers while capturing the lessons learned by others leaving the organization.  To do this, UTPMP is creating a real-time and online 3D community for sharing and retaining organizational knowledge.

3DVIA Composer to the rescue! This sort of remote training is ideally suited for strong “Product Explanations” by empowering non-CAD experts with 3DVIA Composer to enrich 3D data — to easily build interactive and animated experiences and deliver them to remote support personnel:

With 3DVIA Composer, UTPMP can efficiently facilitate volunteer training through the use of the latest technical documentation and 3D animation technologies. Leveraging these forms of visual communication enables UTPMP teams to more clearly understand technical content. This also helps UTPMP create online communities that have easy access to project content such as training guides, service and maintenance manuals, and assembly instructions.

You can read the full press release here.