Category Podcasts

TodCast #29 Use Styles for Consistency

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Styles are a very powerful and probably an under-utilized feature that can really help make your Composer experiences more consistent. In one example from the forum, a user was adding spaces to text panels to make them the same size. I see users all the time that will make a new panel and change the color, position and size over and over again and manually   move them around to the same position. When I show them how to do this with styles usually the first comment is “I wish I would have found this a long time ago”

So here you go, today’s Quick Tip – Use Styles for consistency.

Just thought I’d add a little note. If you do want to add spaces and keep them, use the Character map tool for spaces in Windows and create the style with that...

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Copy Keys

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For most of you this is a refresher on one of the capabilities within 3DVIA Composer Authoring. When animating repetitive tasks it is helpful to utilize the “Copy Selected Tracks of the Selected Actors” from the context menu in the timeline. In this example I am applying a rotation to a single bolt and then copying those tracks to the rest of the bolts in the assembly. Here is the link to the video describing this fundamental process.

Tim

 

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TodCast #22 Mirror geometry and animations

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I literally just got off a web-ex with a customer that wanted to mirror a procedure to make let’s say a left hand/right version. I never did one of these before and thought I’d try it. When I figured out how easy it was I just had to share it with you guys.

Enjoy

Tod

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TodCast #21 Specify angles and correct measurements

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Recently I got a question of how to specify a specific angle on a polyline and get accurate measurements of angles. Here are a couple of tips and suggestions to do that. Also, of you have not checked out Tim’s Podcast of detail view of a detail view, check it out. It’s a very powerful way to get just what you need. http://www.3dmojo.com/2013/08/23/detail-view-of-a-detail-view/

Tod

 

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TodCast#19 Highlighting and Hotspots

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Recently a customer told me he wanted to be able to turn off all selection and highlighting including the red bounding box but still see only specific objects  clearly .so I showed him how to do it.  I thought to myself, this would be a handy little tip for a TodCast so here it is.

Enjoy

Tod

 

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Update Views with Selected Actors

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This is my favorite feature in Composer! I use it every single time I am in the product, it saves massive amounts of time when modifying and updating my views.

Let me know if you agree!

Enjoy! Garth

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Detail View of a Detail View

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Your illustration customer has a very specific style for their Detail View bubbles. Here are some techniques to match those styles. Lets get creative!

Tim

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Create Mobile Presentations Using 3DVIA Spotlights & Your 3DVIA Composer Content

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screen grab from website iPhone-iPad 450w CADdigest

Today I’d like to show you how you can present your 3DVIA Composer content combined with images, videos, documents and other supporting materials in a mobile setting using your iPad or iPhone and a 3DVIA Spotlight. This post is a quick look at the workflow for publishing your 3DVIA Composer files to 3DVIA.com, adding supporting materials and then creating a mobile 3DVIA Spotlight presentation.

3DVIA.com is an online storage spot for your 3DVIA Composer content published  as 3DVIA.com model files. You then add your supporting files to the 3DVIA.com models. The 3DVIA Spotlight you create contains the 3DVIA.com model files you choose and allows you to present your content wherever you have a WiFi connection. Many questions about 3DVIA.com can be answered by viewing the FAQ.

The extensive e...

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Implementing 3D Models in PowerPoint

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3DVIA_Composer_FullScreenAs part of this post for today, I will be reviewing the necessary steps for using 3DVIA Composer files within Microsoft PowerPoint 2010.  This process can use a number of formats directly however for the purposes of this post I’ll focus on the most common .smg.  Fundamentally by setting this up allows the presenter to interact with a 3D model in the midst of a presentation.  Before I go through the steps to set this up I believe that it is important to mention a housekeeping measure for file management that could help in working with this setup. When linking the .pptx to the .smg file (or supported format), each program looks in a specific location to find the referencing file...

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TodCast #18 Additional Language Options with Styles and Meta-Properties

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After my last Podcast a user asked me if there was a easy way to just change the language in a whole document and publish to that language. Here are a few tips to make that easy.

Enjoy Additional Language Options with Styles and Meta-Properties

Tod/Goat

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High quality illustrations without sacrificing 3D performance

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Here is a short example of how you can take high performance 3D tessellated geometry, and use it to produce high quality 2D technical illustrations. And watch the ending for a nice surprise. 🙂

Garth

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TodCast #17 Multiple language using Meta-properties and Intelligent Views

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Today’s diverse workforce’s presents unique challenges when creating assembly and service procedures. Not everyone speaks or understands the native language. This challenge is also true for global sales and marketing content – how do you efficiently create compelling content in multiple languages?    3DVIA Composer’s powerful linking and intelligent views capabilities provide an easy solution.  Enjoy!

 

Tod

 

 

 

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TodCast #16 Easy Flow Techniques

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Previously I showed some flow techniques that relied on exploding geometry and animation techniques Recently a customer asked if there were simple ways to show flow, show Pressure Change and show Gas tanks filling up without having to rely on modifying the geometry even if it was all one piece or not even having geometry and, not using Key frame animation. Here are a couple of simple techniques that just might do the trick.

Enjoy,

Tod

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Dell AMD 3DVIA Composer Demo

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What started out as demonstration of AMD’s FirePro graphics card performance with 3DVIA Composer turned into a full-blown partner demo with Dell and AMD.

Here is the story. Antoine Reymond (AMD) was interested in showcasing the power of their FirePro graphics card at an upcoming tradeshow. The demo was built using large 3D CAD data sets and a 3DVIA Composer experience performing simultaneously on three separate monitors with AMD Eyefinity. When Antoine saw the 3DVIA Composer capabilities to present information in a cool way that people could understand, it sparked an idea to promote his product using 3DVIA Composer. Antoine quoted, “3DVIA Composer immediately clicked to me as the best way to showcase and create an interactive and animated storyboard...

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TodCast #15 Filters are your Friends

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Filters are your friends for time saving searches and isolating the actors you need.
These filter tips and tricks should help make you more productive and life just a bit easier leaving more time to enjoy your real friends. Filters are terrible at conversation anyway.

Tod

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3DVIA Composer – V6R2013x Certification Exam

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Recently, 3DVIA Composer team has released a new 3DVIA Composer - V6R2013x Certification Examcertification exam that has been updated to V6R2013x.  This certification focuses on 3DVIA Composer and offers customers, partners, DS employees, and students the opportunity to achieve accreditation in this area.  To be properly prepared it is recommended that test takers have at least 3-months of work experience using 3DVIA Composer.  Prior to taking the certification exam it is also recommended that test takers complete 20 hours of Companion training that is offered through the following link; 3DVIA Composer Essentials Companion.   This exam consists of approximately 50-70 questions that range in difficulty and all are multiple choice questions.  The certification exam is delivered in a secure proctored testing environment at any P...

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TodCast #14:Quick Tips Technical Illustration- Ghosted Lines

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If you’ve ever wanted to make a ghosted line illustration, here is a quick and easy way to do it.

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TodCast #13:Basics of Scenarios

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Using scenarios can be a powerful tool in multi user environments. In addition, it can also be a way to simplifiy subassembly and assembly animations. Here are a few basic tips to help you get started.

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TodCast #12:Nested Bom Basics

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Have you ever wanted to nest your sub assemblies in numbered groups based on their parent assembly?

Here are a few tips and tricks to help you do just that.

This podcast replaces the original podcast by Marcus which is no longer available

 

Tod

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TodCast #11:High Res Silhouette with Line Control

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Have you ever wanted to create High Resolution Images in Silhouette mode but still have control over your line weights?  Here is a quick and easy tip to do just that.
Enjoy

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TodCast #10: Faking Geometry Deformations, Tips and Tricks

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You can’t do deformations in 3DVIA Composer… or can you?
True you can’t physically deform objects other than scaling but you can get by with quite a bit by faking it.
Recently a customer wanted to simulate a variable belt drive power system in 3DVIA Composer. This episode will give you some tips and tricks to help you do just that. You may even pick up a few other animation techniques and tips while you’re at it.

Enjoy Faking Geometry Deformations

 

Tod

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100 Podcast / TodCast Episodes!!

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Over the past few years, we have been showcasing some cool samples and passing along some interesting tips and tricks… and with the posting of TodCast #9, this marks our 100th 3DVIA Composer video in this series!!

Which one is your favorite?

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TodCast #9: Environment Maps, Tips and Tricks

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I saw a question on the 3DVIA Composer user forum the other day about modifying environment maps.  In Composer an environment map is used more as a reflection map rather than a full imaged based lighting map. Think of it as a virtual sphere that an image is mapped onto and the image is then reflected back in your materials. The reflection will vary depending on many of the attributes in the actual material chosen but by changing the map you can vary your reflections. Since modifying the maps may not be compleatly obvious , I figured that it would make a great idea for a TodCast. With that in mind,  here are a few tips and tricks that might help to get just that reflection you are looking for. ~Tod

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TodCast #8: Using Merge and Explode to Simulate Flex

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Parts aren’t always designed to be rigid. The challenge is that when you design parts to flex, it can be difficult to show. In his latest “TodCast”, our 3DVIA Composer technical guru Tod Cruikshank offers a few handy tips and tricks for using Merge and Explode commands to animate the appearance of part flexibility.

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TodCast #7: Complex Animation Movements Made Easy!

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We’re back this week with the latest TodCast. This time, Tod breaks down the fundamentals adding multiple levels to an assembly in order to easily create complex animation movements in 3DVIA Composer. Who knows, you might even be able to pick up a few new skateboarding tricks as well!

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