rendering tagged posts

Tips & Tricks on Large Data Handling


       In the last post (“Benefits of Fully shattered conversions”) we discovered that Composer FullyShattered mode was basically the best way to handle large data assemblies. Let’s discover here some tips & tricks to handle such large data .

To handle large data, 3 main axis have to be taken in account: The conversion part, the Application Preference settings and the rendering options.


There are 2 ways of converting into Composer format:

        1. Conversion through 3DVIA Composer authoring tool

It’s better to convert original CAD files, such as .CATProduct or .CATPart files, rather than .igs, .stp, .cgr or .3dxml files.

Composer best optimizes geometry translations for original CAD files.  Already converted files such as ...

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Workaround for Silhouette mode issues


The Silhouette rendering mode of Composer is a great way to present 3D models as if they were 2D drawings, which is beneficial for people who are in transition from 2D to 3D.

However, there are some limitations for this black and white rendering mode.

We often see our users struggling with some parts sticking to their original colors even in the Silhouette mode.

In such a case, the parts may have the Opacity values less than 255, and we can easily fix this issue by adjusting the Opacity value to be 255.

After the change, we can now see the desired rendering.

The other issue typically reported is that, when a cross-section plane is activated, the Silhouette mode suddenly turns to the Smooth rendering mode.

The solution is to change the Emission to be 1...

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